BBC
Writers Room
1 May
2013
Matthew’s
Yard, Croydon
These
notes are based on a slideshow presented at the above event – most will make sense
but others may require your own interpretation.
The event opened with the first seven minutes of BBC Three drama ‘In the
Flesh’, hence the occasional reference to the programme in these notes.
Perfect
10
A
large majority of the event discussed the ‘perfect ten’. BBC Writers Room readers will look at the first
ten pages of a submitted script. If they
have a desire to keep reading, to find out what happens next and what the
characters’ journeys will be then there’s a good chance the script will
progress to the next stage. 90% of
scripts tend not to make it past this first cut. So that’s 10% going through based on the
first 10 pages.
1. Form
Understand your
medium/format
- What
experience do you want your audience to have?
- Would
the story be better suited to a different format (e.g. radio play, stage play,
short story)?
Script = blueprint
- The
script is part of a wider process
- It’s
not a work of literature – the intention is for it to get made
- The
script is a starting point in the production process, not the final product
Say what you mean
- Be
sure of what you’re trying to achieve
Write what an actor can
show
- For
example, avoid things like “The character is looking out a window, fifteen
years of pain etched on his face” – be realistic
2. Opening
Hit the ground running
- If
something hasn’t captured you in ten minutes, would you stick with it?
- Setup
shouldn’t be longwinded
- Start
the story straight away
Show characters in
action
- Something
is happening
- Characters
aren’t passive
- With
‘In the Flesh’, by the 7-minute mark we understand what it’s about, the
characters and the world being created.
Don’t preface, set up or
introduce
- Very
little should be explained but just enough to keep us interested
Beware
exposition/backstory
- How
much does audience need to know?
3. Coherence
Know your world and
story
Know your genre and tone
- Give
us enough to make informed decisions
Don’t try to do too much
- Keeps
it tight
Crack the story before
writing the script
- Very
difficult to cut characters or dialogue once committed to paper
- Create
the spine of the story, perhaps using post-it notes
4. Character
Spending time
- Make
the audience want to spend time with the character – which isn’t the same as
liking or admiring them
POV
- See
the world from the character’s point of view.
For example, in ‘Friends’ to Monica everything is a competition, even
with herself; Joey’s world revolves around food and sex, otherwise he doesn’t
understand
Journey, wants/needs,
obstacle, dilemma
Cliché (avoid)
- If
you get the character right then it becomes less clichéd
- The
writer can exaggerate clichés for comedic effect
5. Emotion
Stories matter on a
human level
Characters are bigger
than concepts
Chinks in the armour
- Vulnerabilities
- What’s
that slither of a gap to get under a character’s skin?
- Even
with the bad guy, there’ll be some chink
Physical response
- The
audience need to react, be it crying with laughter, hairs on the back of the
neck, or bringing them to tears
6. Surprise
Archetypes and originals
- Finite
number
- How
can if differ in just a few very specific ways
- Don’t
reinvent the wheel, but what makes your wheel different?
Fresh, unique
perspective
Inevitability vs.
predictability
- Ensure
every step of the way doesn’t feel predictable
- Have
a sense of where they’re heading to
7. Structure
All story is structure
Always going somewhere
Beginnings and endings
- Should
tell you a lot about the story – propels you to your ending
Dramatic purpose
- Has
to be there for a reason
- To
propel story
- If
dialogue has no dramatic purpose to the story, does it need to be there?
8. Exposition and Expression
Good
dialogue expressed character
-
If a line is
there to explain, find another way
Bad
dialogue only relates information
People
don’t tell each other things they already know in obvious ways
Silence,
space, suggestion, subtext
-
Not just
about words, look at the gaps between what’s said
9. Passion
Does
it keep you up at night?
Are
you compelled to write?
Don’t
try to be expedient
Don’t
try to second guess
-
What commissioners
want is what they don’t have; don’t try to assume to know what they’re looking
for or try to respond to a public suggestion of what is being sought
10. Be yourself
-
Write every
day
-
Try
different styles
-
The best
writers always assume it’s no good
-
Keep trying
to make it better
Individual
voice
-
What does it
say about you as a writer?
Write
what no-one else could have written
What
do you want to say?





